2 New Flash 8 Examples : Displace Smoke & Displacement Spheres (+Source)
These two are made some time ago, originally ment for the Dutch Flash 8 launch event presentation I got to do. I did showed both at the MXUG Flash 8 presentation.
Both coded as examples (no shiny, bling bling code, just some mashed up stuff) I figured Displacement Spheres was good enough to post the sources from(it’s not a total mess). The experiment in this one is not to see if any sphere like displacement was possible, we knew it was. The fun I had with this one was trying to create a DisplacementMap to do this in code. My first attempt was a displacement map created with get & setpixel(), which worked out kind of slow. The drawing API can approach an almost perfect form of this, so I opted for this one in the end.
Displacement smoke was mashed up in an hour or so, I needed to have a small displacement expressiveness example.
The image in the smoke displacement is Niko’s, check out his stuff, and buy a T
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5 Comments, Comment or Ping
Last ActionScript Hero
This is amazing !!!
Cheers,
KP
Oct 26th, 2005
Mels van Kooten
I promised you an email, but I’ll hoop this will do.
Could you please add the displace smoke source.
Thanks a lot for another fascinating meeting and keep up the good work!!
Oct 26th, 2005
jeanphilippe
hi,
yes ! nice ! it’s a good application of DisplacementMapFilter. I’ve working on it to and made few examples on my blog
Regards
JP
Oct 27th, 2005
Broman
Thank you Ralph for the inspirational demos in Amsterdam last week! I’ll get right to dissecting the spheres
Nov 22nd, 2005
Muyideen Odenike
I can’t resist this but I have been trying to find a site that will more insight as to how to use PV3D and your by far has done a fantastic job. So many thanks for my corner.
Apr 8th, 2008
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