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A blog written by Ralph Hauwert, freelance front-end developer, specialized in rich internet applications, games and visualisation.

3D BumpMapping : Now in ImageProcessing Library.

Some days ago I got a mail from Joa Ebert, who is working on his ImageProcessing library, who inquired if he could use the BumpMapping code I did a while back. Today it is in the library, and Joa made a nice blog post about it. I like the way he implemented it alot, as I like the library alot. Check out the documentation here. Be sure to check it out, since it’s pretty solid stuff. I’ll surely be using this in the near future!

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