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	<title>Comments on: Hey! Adobe! What&#8217;s mx.data.utils.TraitsInfo ?</title>
	<atom:link href="http://www.unitzeroone.com/blog/2007/03/28/hey-adobe-whats-mxdatautilstraitsinfo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unitzeroone.com/blog/2007/03/28/hey-adobe-whats-mxdatautilstraitsinfo/</link>
	<description>A blog written by Ralph Hauwert, freelance developer&#38;consultant, specialized in realtime visualisation, 3D and application development. Currently working on Aviary.com.</description>
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		<title>By: Ralph Hauwert</title>
		<link>http://www.unitzeroone.com/blog/2007/03/28/hey-adobe-whats-mxdatautilstraitsinfo/comment-page-1/#comment-208</link>
		<dc:creator>Ralph Hauwert</dc:creator>
		<pubDate>Fri, 30 Mar 2007 06:45:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=82#comment-208</guid>
		<description>@Matt :

Matt, thank you for that info. That is kind of what I  thought. But to be exact, this means you have got an AS version of AMF3 Serialisation/Deserialisation you use for debugging ?


@Dirk : Unfortunatly, I don&#039;t really have the class. It is just being autocompleted.

@Maliboo : Latest hotfix version...

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		<content:encoded><![CDATA[<p>@Matt :</p>
<p>Matt, thank you for that info. That is kind of what I  thought. But to be exact, this means you have got an AS version of AMF3 Serialisation/Deserialisation you use for debugging ?</p>
<p>@Dirk : Unfortunatly, I don&#8217;t really have the class. It is just being autocompleted.</p>
<p>@Maliboo : Latest hotfix version&#8230;</p>
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		<title>By: maliboo</title>
		<link>http://www.unitzeroone.com/blog/2007/03/28/hey-adobe-whats-mxdatautilstraitsinfo/comment-page-1/#comment-207</link>
		<dc:creator>maliboo</dc:creator>
		<pubDate>Thu, 29 Mar 2007 17:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=82#comment-207</guid>
		<description>Interesting... What version of Flex Builder do you have? Mine is 2.0.155577 and I do not have this.
</description>
		<content:encoded><![CDATA[<p>Interesting&#8230; What version of Flex Builder do you have? Mine is 2.0.155577 and I do not have this.</p>
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		<title>By: Dirk Eismann</title>
		<link>http://www.unitzeroone.com/blog/2007/03/28/hey-adobe-whats-mxdatautilstraitsinfo/comment-page-1/#comment-206</link>
		<dc:creator>Dirk Eismann</dc:creator>
		<pubDate>Thu, 29 Mar 2007 16:47:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=82#comment-206</guid>
		<description>Interesting. To learn more about the class, its inheritance and accessors etc. try the following

trace(describeType(mx.data.utils.TraitsInfo));

This gives you a pretty verbose XML structure with lots of metatdata about the inspected object.
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		<content:encoded><![CDATA[<p>Interesting. To learn more about the class, its inheritance and accessors etc. try the following</p>
<p>trace(describeType(mx.data.utils.TraitsInfo));</p>
<p>This gives you a pretty verbose XML structure with lots of metatdata about the inspected object.</p>
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		<title>By: Matt</title>
		<link>http://www.unitzeroone.com/blog/2007/03/28/hey-adobe-whats-mxdatautilstraitsinfo/comment-page-1/#comment-205</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Thu, 29 Mar 2007 10:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/wordpress/?p=82#comment-205</guid>
		<description>Hi, this class is used as part of the data services serialization logic.  We sometimes do our own serialization instead of relying on direct translation by the Player so that we can work with proxies without sending those proxies over the wire, etc.  The traits of a class are included in the AMF3 protocol and we use this internal class for storage.  We are not getting traits info from the Player itself.
</description>
		<content:encoded><![CDATA[<p>Hi, this class is used as part of the data services serialization logic.  We sometimes do our own serialization instead of relying on direct translation by the Player so that we can work with proxies without sending those proxies over the wire, etc.  The traits of a class are included in the AMF3 protocol and we use this internal class for storage.  We are not getting traits info from the Player itself.</p>
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