UnitZeroOne

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A blog written by Ralph Hauwert, freelance front-end developer, specialized in rich internet applications, games and visualisation.

Papervision3D Shaders / Bumpmap example sourcecode for CS3

Bumpmapped planet

This demo / source file is one which was used during the Papervision3D Workshop in Amsterdam, during the fantastic FITC Amsterdam 2008 event. These are the modified final sources for the example I did at the end of the day. Although quite simple, I think they are very useful at illustrating on how to use shaders. Download the sources here.

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