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	<title>Comments on: Papervision3D : Cut any mesh into 2 new meshes. (source).</title>
	<atom:link href="http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/</link>
	<description>A blog written by Ralph Hauwert, freelance developer, specialized in realtime visualisation, 3D and application development.</description>
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		<title>By: caydieu</title>
		<link>http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/comment-page-1/#comment-2004</link>
		<dc:creator>caydieu</dc:creator>
		<pubDate>Tue, 16 Jun 2009 00:12:07 +0000</pubDate>
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		<description>Hi, How do you apply material to only half of the sphere so that you&#039;d get the full material instead of just half, thanks in advance

-cay</description>
		<content:encoded><![CDATA[<p>Hi, How do you apply material to only half of the sphere so that you&#8217;d get the full material instead of just half, thanks in advance</p>
<p>-cay</p>
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		<title>By: caydieu</title>
		<link>http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/comment-page-1/#comment-2000</link>
		<dc:creator>caydieu</dc:creator>
		<pubDate>Thu, 11 Jun 2009 14:03:31 +0000</pubDate>
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		<description>Hi, I like your half sphere and am trying to use it. I noticed that the material is applied to the sphere and then the sphere is cut into halves, this in turn produces a half sphere with half the material. Is there a way to make it so that my material doesn&#039;t get cut up? Thanks in advance.

-cay</description>
		<content:encoded><![CDATA[<p>Hi, I like your half sphere and am trying to use it. I noticed that the material is applied to the sphere and then the sphere is cut into halves, this in turn produces a half sphere with half the material. Is there a way to make it so that my material doesn&#8217;t get cut up? Thanks in advance.</p>
<p>-cay</p>
]]></content:encoded>
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	<item>
		<title>By: markval</title>
		<link>http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/comment-page-1/#comment-559</link>
		<dc:creator>markval</dc:creator>
		<pubDate>Mon, 17 Mar 2008 18:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/#comment-559</guid>
		<description>Union of to Objects would be a lot more useful for file size.
Instead of importing a whole sphere or object that is symetric, importing half of it and weld it would give same result with less file size?

Good job with the whole project!

regards</description>
		<content:encoded><![CDATA[<p>Union of to Objects would be a lot more useful for file size.<br />
Instead of importing a whole sphere or object that is symetric, importing half of it and weld it would give same result with less file size?</p>
<p>Good job with the whole project!</p>
<p>regards</p>
]]></content:encoded>
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	<item>
		<title>By: C4RL05</title>
		<link>http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/comment-page-1/#comment-558</link>
		<dc:creator>C4RL05</dc:creator>
		<pubDate>Mon, 17 Mar 2008 17:21:00 +0000</pubDate>
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		<description>Love this one. Great job Ralph.</description>
		<content:encoded><![CDATA[<p>Love this one. Great job Ralph.</p>
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		<title>By: Fabrice Closier</title>
		<link>http://www.unitzeroone.com/blog/2008/03/17/papervision3d-cut-any-mesh-into-2-new-meshes-source/comment-page-1/#comment-557</link>
		<dc:creator>Fabrice Closier</dc:creator>
		<pubDate>Mon, 17 Mar 2008 16:33:40 +0000</pubDate>
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		<description>Sharp as usual!</description>
		<content:encoded><![CDATA[<p>Sharp as usual!</p>
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