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A blog written by Ralph Hauwert, freelance front-end developer, specialized in rich internet applications, games and visualisation.

Today : 3D Girl freaking me out, isometric engine & Gnash beta.

Cubo.cc Freaky Girl.

Ok, so I wanted to post this one earlier; an extremely realistic looking 3D interactive portrait of a girl….it’s kind of weird looking and a bit spooky, don’t look at her too long ;-) It’s impressive though.

So, what is this ? Well, a bit of simple research (read, firebug) led me too motionportrait.com. Unfortunately, that’s in japanese. That site has the same girl on it, as well as links to several other implementations of the technology…including this hilarious one : hige-chen (love that tune). But also, to the still very cool Rec-You campaign. I’m betting we’ll see a couple of more implementations of this in the near future.

Another thing that caught my attention today was a mail from the creator of the isometric engine ffilmation. Very nice work indeed! The name is derived from the old-skool filmation engine, used to create various gaming titles for the old 8-bit platforms. Looking forward to see progress on it. Related : also, make sure you check out the Alternativa3D engine which was previously isometric only also, but now “full 3D”..impressive stuff.

A bit late, but I didn’t see any MXNA post on this; the first beta for Gnash is out. From the release post :Gnash is a GPL’d SWF movie player and browser plugin for Firefox, Mozilla, and Konqueror. Gnash supports many SWF v7 features and ActionScript 2 classes.“.

Gnash already made the news last year, but this time they’ve got a beta…

Honestly, I’m not really impressed. One of the goals for this release seems to be to make youtube work on it. I don’t think this means that good to the Flash community. Even if Gnash grows up (and eventually supports SWF9 / AS3), I don’t really like the idea of “another” player. In my opinion, if it becomes a broader supported version of the player, it will just cause rips in the ubiquity and cross-platform nature of Flash….something which is undeniably one of the biggest strenghts of the platform.

What Gnash might provide is a deeper insight of the workings of the Flash Player, which might eventually enable us to optimize our code for it more and more. It might also inspire Adobe to make the Flash Player available on more os’es ? Let’s hope so. Maybe someone will port it to the Iphone ;-)

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My new blog, FITC Amsterdam and rePhlex.

RephlexInvaders

Everything broke on my blog today. It was time to finally move over to WordPress. I didn’t really have time at all tonight, but I decided to have a go at it anyway. I think it was a great move also thanks to Derek Punsalan’s great theme, which only needed some minor modding for widgets and style.

Now, a bigger post on FITC Amsterdam 2008 and rePhlex (a new, soon to be OpenSourced AS3 Library I have been working on) will follow soon! (above screenshot comes directly from rePhlex).

And if I didn’t include your link in my blog roll, but you are sure I should have, contact me…I didn’t do it on purpose.

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Video Interview on Papervision3D

I was present at the AIR presentation by Mike Chambers and Lee Brimelow at DFUG, Aarhus, Denmark (actually, it was hosted at LYNFabrikken, which is also the location of RIActivate, one of the (very) new things I’m doing together with my friends and partners Asger and Martin). While chatting with Mike and Lee, turned out they had a camera with them and would like to do an interview with me on Papervision3D.Check it out here.It’s been quiet here, sorry about that. It’s all in benefit of my clients and more importantly to you, Papervision3D user, Papervision3D 2.0. There’s a nice unseen demo in the interview (waterball), I’ll post that soon.

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