Mar 17, 2008

A nice addition to the Papervision3D code base. With the latest repository version of Papervision3D 2.0 / GreatWhite, it is possible to cut any TriangleMesh into half. Here’s how :
var meshes:Array = MeshUtil.cutTriangleMesh(triangleMesh, cuttingPlane);
Where the cutting plane is a Plane3D and the triangle mesh is any object with it’s own triangle geometry, including for instance ASE, DAE, MD2 or Collada, but also all primitives.
Here’s an example source for download : Mesh Cutting sources
Mar 17, 2008
Interesting news this morning. Microsoft and Adobe have an agreement to license the Flash Lite player for windows mobile phones. Whilst the rest of the world seems more worried about Flash & iPhone, this is certainly a big stride forward Flash Lite.
On another, related note not too long ago it was announced that Mono now runs on the iphone (check a video here). Mono This could open the door to Moonlight running on the iPhone….let’s hope Adobe and Apple can make Flash on iPhone officially….then all those rejected iPhone developers might run to Flash development…..yes…I know..it’s not the same…
Mar 12, 2008

This demo / source file is one which was used during the Papervision3D Workshop in Amsterdam, during the fantastic FITC Amsterdam 2008 event. These are the modified final sources for the example I did at the end of the day. Although quite simple, I think they are very useful at illustrating on how to use shaders. Download the sources here.